

Fighters who manage to successfully repel an attack with a Resist Impact get to restore a great deal of their guard stamina. To trigger this, all that's needed is half of a soul gauge bar. With Resist Impact, you can now repel Break Attacks and even Unblockable Attacks. Finally, as a general rule, Soul Attacks can't be performed if the fighter is already in a Soul Charged state.Īnother new mechanic is Resist Impact. Compared to Soul Charge, Soul Attacks don't give your fighters immediate invincibility, so it shouldn't be used as a defensive option. To trigger the attack, all players need is one full soul gauge bar.ĭepending on the fighting style, some of the Soul Attacks allow your fighters to perform follow-ups or shift to special stances, though extra command may be needed. As such, Soul Attacks give players a way to utilize Soul Charged techniques to keep up their offense. As a reminded, Soul charging generates a shockwave which knocks the opponent back and makes it hard to follow up with powered up attacks. This mechanic was added as a way to counter Soul charging. This special attack shifts your fighter into a Soul Charged state while attacking the opponent. The first new mechanic added is the Soul Attack. Speaking of game mechanics, new ones have been added while some are changed. Players should find the updated Battle Adjustment Details interesting, particularly as it relates to changes in the game mechanics.

#Soul calibur vi patch notes update#
SoulCalibur 6 has released updated patch notes for Ver 2.00. Specifically, it makes text corrections to the update first released back on November 20.
